studio status report: 2023-05
month 05 of 2023 was about almost finishing the Songhay.Player.ProgressiveAudio project and some distracting but necessary Studio research The “Songhay.Player.ProgressiveAudio release 6.0.0” project is down to adding the last two components. The play/paus…
studio status report: 2023-04
month 04 of 2023 was about slower progress on Songhay.Player.ProgressiveAudio and some Studio upgrades The “Songhay.Player.ProgressiveAudio release 6.0.0” project is finally looking like it is winding down. The JSON data is now at the surface of the UI an…
studio status report: 2023-03
month 03 of 2023 was about faster progress on Songhay.Player.ProgressiveAudio and some F# revelations The “Songhay.Player.ProgressiveAudio release 6.0.0” project is underway and moving much faster. The JSON-traversal work is solidified and a clear pattern…
sorting Blazor, Photino, Uno and Avalonia
This is my first bit of prose officially recognizing that something has happened in the .NET desktop GUI space after the fall of the .NET Framework. There is life after WPF and here is one awakening to a new, cross-platform world. ## Avalonia The Avalonia…
studio status report: 2023-02
month 02 of 2023 was still about slow progress on Songhay.Player.ProgressiveAudio and loads of research The “Songhay.Player.ProgressiveAudio release 6.0.0” project is still underway in large part because I spent at least 15 hours this month watching three…
studio status report: 2023-01
month 01 of 2023 was about slow progress on Songhay.Player.ProgressiveAudio and the new topic of travel The “Songhay.Player.ProgressiveAudio release 6.0.0” project is still underway. There are two, audio-player samples showing this work: 1. A third sample…
studio status report: 2022-12
month 12 of 2022 was about taking a vacation and Songhay.Player.ProgressiveAudio The day job energy provided me with a third (?) opportunity in my adult life to take half of the last month of the year off which is sitting around the “home office.” Month 1…